cancel_drop: true #default is false. if true the custom block won't be dropped when
light_level: 12 #make block emit light
#tools you can't use to break block(accepts partial name of material/customitem)
#tools you can use to break block(accepts partial name of material/customitem)
hardness: 2 #hardness of the block
blast_resistance: 1 #explosion resistance (by default is hardness*3)
no_explosion: false #totally immune from explosions, ignoring blast_resistance
sound: #customizable sounds of the block