If you see a white square make sure the height of your image is not greater than the
y_positionvalue you set. To bypass this limitation you have to create an image with higher height.
Images must also not have Uppercase or Bad Characters (eg.
$, space etc.) in the filename or in the folders.
Keep in mind that the max size of a font image is 256x256. This is a Minecraft limitation. To bypass this (if you're creating a GUI or HUD) you can split your image in multiple font images and merge them shifting them.
Be sure to have each image size set to a multiple of 2. Example: - 2x2 - 4x4 - 6x6 - 52x52 - etc.
If you still have problems try to increase/decrease the size by 2 until the wrong shift disappears. This is an approximation problem I cannot fix.
Last modified 2mo ago