Tutorial on how to create a STATUS HUD
STATUS HUDs allows you to create HUDs which have one texture to represent their filled state, empty state and half filled state.
For example vanilla Minecraft hunger bar uses the same method.
ItemsAdder has an example usage of this type of HUD, the thirst bar.
The difference from FRAMES HUDs is that you don't have to bother creating one texture for each one of the possible values.
As you can see I had created 3 textures, one for the half state, one for the negative state and one for the positive state.
Last modified 1yr ago