Events List
Events
block_break
block_break
Triggered when you break a block with this item
attack
attack
Triggered when you attack an entity with this item
kill
kill
Triggered when you kill an entity with this item
interact
interact
Triggered when you interact...
(both mainhand and offhand trigger this event)
interact_mainhand
interact_mainhand
Triggered when you interact...
(only mainhand triggers this event)
interact_offhand
interact_offhand
Triggered when you interact...
(only offhand triggers this event)
drop
drop
Triggered when you drop this item
pickup
pickup
Triggered when you pickup this item
eat
eat
Triggered when you eat this item
drink
drink
Triggered when you drink this item
bow_shot
bow_shot
Triggered when you shot with this item (works only if it's a BOW)
gun_shot
gun_shot
Triggered when you shot with this item (works only if this item has the gun behaviour)
gun_no_ammo
gun_no_ammo
Triggered when you shot with this item and you have no ammo (works only if this item has the gun behaviour)
gun_reload
gun_reload
Triggered when you shot with this item and you reload (works only if this item has the gun behaviour)
book_write
book_write
Triggered when you write this book (works only if this item is a WRITABLE_BOOK)
book_read
book_read
Triggered when you read this book (works only if this item is a WRITTEN_BOOK)
fishing_start
fishing_start
Triggered when you start fishing with this item (works only if this item is a FISHING_ROD)
fishing_caught
fishing_caught
Triggered when you get a fish with this item (works only if this item is a FISHING_ROD)
fishing_failed
fishing_failed
Triggered when you fail fishing with this item (works only if this item is a FISHING_ROD)
fishing_cancel
fishing_cancel
Triggered when you cancel fishing with this item (works only if this item is a FISHING_ROD)
fishing_bite
fishing_bite
Triggered when a fish bites the hook of this item (works only if this item is a FISHING_ROD)
fishing_in_ground
fishing_in_ground
Triggered when the hook of this item hits the ground (works only if this item is a FISHING_ROD)
wear
wear
Triggered when you wear this item
unwear
unwear
Triggered when you unwear this item
held
held
Triggered when you held this item in mainhand
held_offhand
held_offhand
Triggered when you held this item in offhand
unheld
unheld
Triggered when you unheld this item from mainhand
unheld_offhand
unheld_offhand
Triggered when you unheld this item from offhand
item_throw
item_throw
Triggered when you throw this item (works only with ARROW material and throwable items like SNOWBALL, ENDER_PEARL...)
item_hit_ground
item_hit_ground
Triggered when this item hits the ground after you have thrown it (works only with ARROW material and throwable items like SNOWBALL, ENDER_PEARL...)
item_hit_entity
item_hit_entity
Triggered when this item hits an entity after you have thrown it (works only with ARROW material and throwable items like SNOWBALL, ENDER_PEARL...)
item_break
item_break
Triggered when an item is broken (has 0 durability and disappears)
bucket_empty
bucket_empty
Triggered when this bucket is empty (works only with WATER_BUCKET and MILK_BUCKET)
bucket_fill
bucket_fill
Triggered when this bucket is filled (works only with BUCKET)
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