Failed to load required shader programs
Caught error loading resourcepacks, removing all selected resourcepacks java.util.concurrent.CompletionException: java.lang.RuntimeException: Failed to load required shader programs:
minecraft:core/rendertype_armor_cutout_no_cull (VertexFormat[Position, Color, UV0, UV1, UV2, Normal]): Could not find shader: minecraft:rendertype_armor_cutout_no_cull (VERTEX)
minecraft:core/rendertype_text (VertexFormat[Position, Color, UV0, UV2]): Could not find shader: minecraft:rendertype_text (VERTEX)
Why does it happen?
This happens because Minecraft 1.21.2 changed where shaders .vsh
and .fsh
files have to be put.
The default shaders path is changed to assets/minecraft/shaders/<name>.vsh
instead of assets/minecraft/shaders/core/<name>.vsh
.
This made the core
folder not mandatory and not automatically taken into account by the game.
To fix this you have to open each of your custom shaders .json
files in the core
folder and update the vertex
and fragment
path including core/
as prefix folder.
The overlay folder is called ia_overlay_1_21_2
on the final .zip
file.
How to fix automatically
ItemsAdder offers a setting that automatically fixes these shaders for you.
It will update the .json
files automatically and create an overlay to allow older clients to still recognize the old format and the new clients (1.21.2+) to recognize the old format.
This requires you to run /iazip
to regenerate your pack.
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