ClueScrolls

Using Custom Items

To use your custom items, obtain the custom model data of the item using /iacustommodeldata <item>. The resulting value will be a number, for example 10012.

In your cluescrolls config, add customModelData: ##### below the material:

Example of tier config:

tiers:
  common:
    ...
    scroll:
      material: iron_ingot
      customModelData: 10012
    ...

Custom model data can also be used for crystals, mystery scrolls and the purchase inventory.

For more details see https://wiki.electro2560.com/en/cluescrolls#itemsadder-configuration

Items Adder Clue Types

ClueScrolls provides custom clue types that can be used on your scrolls.

  • itemsadder_blockbreak (namespacedid, material, blockdata, blockx, blocky, blockz, world)

  • itemsadder_blockplace (namespacedid, material, blockdata, blockx, blocky, blockz, world)

  • itemsadder_blockinteract (namespacedid, action, equipmentslot, material, blockdata, blockx, blocky, blockz, world)

  • itemsadder_customentitykill (namespacedid, entitytype, entitycustomname, world)

  • itemsadder_furniturebreak (namespacedid, world)

  • itemsadder_furnitureplace (namespacedid, world)

Examples:

examplebreakclue:
  lore: '&dā˜… &fBreak %amount% modern stone: %completed%'
  clueType: itemsadder_blockbreak
  amount: 12-16
  objective: Break %amount% modern stone
  clueName: Modern Stone Breaker
  data:
    namespacedid: 'iasurvival:modern_stone'
examplefurnitureplaceclue:
  lore: '&dā˜… &fPlace an oak wood park bench'
  clueType: itemsadder_furnitureplace
  amount: 1
  objective: Place an oak wood park bench
  clueName: Furniture Placer
  data:
    namespacedid: 'itemsadder:oak_wood_park_bench'

For more examples see https://wiki.electro2560.com/en/cluescrolls/clue-creation#itemsadder

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