Entity Random Spawn
info:
namespace: test
entities:
red_zombie:
model_folder: entity/red_zombie
can_sun_burn: false
type: ZOMBIE
entities_populators:
red_zombie_1:
entity: test:red_zombie
spawn_logic:
method: REPLACE # or SPAWN_NEAR
types:
- ZOMBIE
chance: 20.0
amount: 1
worlds:
- world*
# you can also use x and z as location_range parameters, for example
# to make edge of the worlds harder with more dangerous mobs
location_range:
y:
min: 0
max: 150
weather:
- RAIN
light_level:
min: 0
max: 10
All properties
Example pack
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