Iris
Enabling compatibility
Step 1
Install ItemsAdderBlocksInjector and don't remove it after installation!
Step 2
Create your Iris world (follow their guides) and use your ItemsAdder custom blocks IDs as you would do with vanilla blocks.
For example open this file of the overworld pack: plugins\Iris\packs\overworld\biomes\mountain\mountain.json
Then edit the layers settings to use a custom block, in this example the custom Amethyst Block:
"layers": [
{
"minHeight": 1,
"maxPerChunk": 21,
"maxHeight": 80,
"minPerChunk": 7,
"minSize": 3,
"maxSize": 7,
"palette": [{ "block": "iasurvival:cassiterite_ore" }],
"varience": 7
},This will generate a similar result:


Compatibility issues
FastAsyncWorldEdit will stop working, there is nothing I can do about that.
WorldEdit
//undoand//copywon't work with the custom blocks placed byIris, they would be reverted back toNOTE_BLOCK(ormushroom,TRIPWIRE,CHORUS_PLANT)
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