RealisticWorldGenerator
- biomes
- ores
- schematics (RWG schematics)
This works only on ItemsAdder 2.5.2+ and RealisticWorldGenerator 4.30+
Do not use custom blocks as base ores blocks. This will cause too much lag.
Keep using vanilla blocks for this purpose.
ores.yml
ores:
veins:
biome_layers:
paste: false
type: 1
enabled: true
base:
block: ia:itemsadder:ruby_block # <---- DO NOT DO THIS!
Use custom blocks only for:
- surfaces
- ores
- structures (schematics)
For example let's create a biome which has ruby_block as top layer.
Open the
biomes.yml
file of your RealisticWorldGenerator world configuration folder.Decide a biome (for example
plains
) and add this as first layer.biomes.yml
plains:
layer:
'1':
- ia:itemsadder:ruby_ore;120
'2':
- minecraft:coarse_dirt;2
- minecraft:podzol[snowy=false];5
- minecraft:grass_block[snowy=false];100
In this example I also modified the
settings.yml
file of this world to make sure only a biome is generated, to find my custom blocks easier.settings.yml
one_biome:
biome: PLAINS
oceans: false
enabled: true
This is a world with a custom surface

Last modified 1yr ago