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RealisticWorldGenerator

Compatibility

  • biomes
  • ores
  • schematics (RWG schematics)
This works only on ItemsAdder 2.5.2+ and RealisticWorldGenerator 4.30+

Warnings

Do not use custom blocks as base ores blocks. This will cause too much lag. Keep using vanilla blocks for this purpose.
ores.yml
ores:
veins:
biome_layers:
paste: false
type: 1
enabled: true
base:
block: ia:itemsadder:ruby_block # <---- DO NOT DO THIS!
Use custom blocks only for:
  • surfaces
  • ores
  • structures (schematics)

How to use custom blocks

For example let's create a biome which has ruby_block as top layer.
Open the biomes.yml file of your RealisticWorldGenerator world configuration folder.
Decide a biome (for example plains) and add this as first layer.
biomes.yml
plains:
layer:
'1':
- ia:itemsadder:ruby_ore;120
'2':
- minecraft:coarse_dirt;2
- minecraft:podzol[snowy=false];5
- minecraft:grass_block[snowy=false];100
In this example I also modified the settings.yml file of this world to make sure only a biome is generated, to find my custom blocks easier.
settings.yml
one_biome:
biome: PLAINS
oceans: false
enabled: true

This is the final result

This is a world with a custom surface
Last modified 1yr ago