Configure the head bone

Open your .iaentitymodel model file with Blockbench. Create a new bone, it can have any name.
Resize your hitbox.
  • XYZ position doesn't matter.
  • Only XY size matters, Z does not. This is a Minecraft limitation, it's how hitboxes work in the game.
Rightclick on the bone and select "Bone Config"
Check the "Hitbox" option and press "Confirm".
Last modified 1yr ago