Convert old items/blocks ingame
It's recommended to start a fresh new world and don't use the old one as converters work but are experimental.
These features MAY be laggy, leave them enabled only for some days and then disable them to avoid useless lag.
When you update from ItemsAdder 1.0 to 2.0 you noticed that most of the items has changed, so they are not the same as old items before the update.
That's why I had to code a feature that auto replaces old items with new items. This process is run everytime a player opens an inventory in the world (chests, containers.. but NOT their own inventory).
In order to enable this you have to set this property to true in
converter.yml
of ItemsAdder 2.0items-auto-update:
debug: false
inventory-open: true
You have to open
converter.yml
and map your own old blocks model_id with the new namespaced block of IA 2.0. For example I've already added old ItemsAdder 1.0 blocks map to convert them to 2.0 namespaced blocks.blocks:
enabled: true
debug: false
conversion-map:
"1": "itemsadder:ruby_block"
"2": "itemsadder:crystal_block"
"3": "itemsadder:spinel_block"
"4": "itemsadder:turquoise_block"
"5": "itemsadder:aqua_aura_block"
"6": "itemsadder:amethyst_block"
"7": "itemsadder:amethyst_prism_block"
"8": "itemsadder:crying_obsidian"
"9": "itemsadder:nice_stone"
"10": "itemsadder:nice_wood"
"11": "itemsadder:modern_stone"
"12": "itemsadder:modern_sandstone"
"13": "itemsadder:modern_quartz"
"14": "itemsadder:ruby_ore"
"15": "itemsadder:spinel_ore"
"16": "itemsadder:turquoise_ore"
"17": "itemsadder:aqua_aura_ore"
"18": "itemsadder:amethyst_ore"
"19": "itemsadder:bronze_ore"
"20": "itemsadder:mysterious_ore"
"21": "itemsadder:end_ore"
"22": "itemsadder:restoration_table"
"23": "itemsadder:customization_table"
"24": "itemsadder:iron_dirt_ore"
"25": "itemsadder:gold_dirt_ore"
"26": "itemsadder:coal_dirt_ore"
"27": "itemsadder:blaze_powder_ore"
"28": "itemsadder:nether_alchemy_ore"
Last modified 3yr ago