You can make a furniture solid adding the "solid" attribute and specifying a hitbox (if you want > 1x1x1)
Sometimes you need to also specify an "offset" to fix the hitbox location. This can happen if your furniture is 2x1x1 for example.
I had to set a width
0.5. You can also use negative values if needed.
You can use the command
/iahitboxto see the hitbox when you pleace a furniture, it's very useful to detect mistakes in the hitbox configuration
item_framelimitations (doesn't affect
Furnitures that use
entity: item_framesupport only hitbox with
lengthof the same value. Example:
If you want to have different
Last modified 6mo ago