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Furniture entity

Supported entities

armor_stand

This type of furniture entity is useful when you want to create chairs, plants, columns, lamps and similar environment decorations which don't need to rotate based on the surface on which you place them.
behaviours:
furniture:
entity: armor_stand
small: true
solid: true
fixed_rotation: true
hitbox:
length: 1
width: 2
height: 1
width_offset: 0.5
placeable_on:
walls: false
ceiling: false
floor: true
furniture_sit:
sit_height: 0.5

item_frame

This type of furniture entity is useful when you want to make the furniture rotate based on the surface on which you place it.
For example if you have a decorative lamp you can make it placeable on walls, ceiling and ground and and make it oriented automatically based on the surface inclination.
behaviours:
furniture:
entity: item_frame
light_level: 15
solid: false
hitbox:
length: 1
width: 1
height: 1.5
placeable_on:
walls: true
ceiling: true
floor: true