> For the complete documentation index, see [llms.txt](https://itemsadder.devs.beer/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://itemsadder.devs.beer/chinese/compatibility-with-other-plugins/compatible/cluescrolls.md).

# ClueScrolls

### [Polymart 下载](https://polymart.org/resource/cluescrolls.906)

### [Spigot 下载](https://www.spigotmc.org/resources/30276/)

## 使用自定义物品

为使用自定义物品，使用 `/iacustommodeldata <item>` 来获得物品的自定义模型数据，结果应该为一串数字，如 `10012`。

在 cluescrolls 配置中，在 `material:` 下方增加 `customModelData: #####`。

配置示例：

```yaml
tiers:
  common:
    ...
    scroll:
      material: iron_ingot
      customModelData: 10012
    ...
```

自定义模型数据也可以在水晶、神秘卷轴与购买界面使用。

详情请见：<https://wiki.electro2560.com/en/cluescrolls#itemsadder-configuration>

## ItemsAdder 线索类型

ClueScrolls 为你的卷轴提供了自定义线索类型。

* **itemsadder\_blockbreak** (namespacedid, material, blockdata, blockx, blocky, blockz, world)
* **itemsadder\_blockplace** (namespacedid, material, blockdata, blockx, blocky, blockz, world)
* **itemsadder\_blockinteract** (namespacedid, action, equipmentslot, material, blockdata, blockx, blocky, blockz, world)
* **itemsadder\_customentitykill** (namespacedid, entitytype, entitycustomname, world)
* **itemsadder\_furniturebreak** (namespacedid, world)
* **itemsadder\_furnitureplace** (namespacedid, world)

示例：

```yaml
examplebreakclue:
  lore: '&d★ &fBreak %amount% modern stone: %completed%'
  clueType: itemsadder_blockbreak
  amount: 12-16
  objective: Break %amount% modern stone
  clueName: Modern Stone Breaker
  data:
    namespacedid: 'iasurvival:modern_stone'
```

```yaml
examplefurnitureplaceclue:
  lore: '&d★ &fPlace an oak wood park bench'
  clueType: itemsadder_furnitureplace
  amount: 1
  objective: Place an oak wood park bench
  clueName: Furniture Placer
  data:
    namespacedid: 'itemsadder:oak_wood_park_bench'
```

详情请见：<https://wiki.electro2560.com/en/cluescrolls/clue-creation#itemsadder>


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