# 弩

要使用状态纹理，您需要在模型文件名或纹理中添加后缀。

如果您计划使用纹理（png），则必须设置 `generate: true`。\
如果您计划使用模型（json），则必须设置 `generate: false`，因为您已经有了模型。

* `_0` - 第一个拉弓状态
* `_1` - 第二个拉弓状态
* `_2` - 第三个拉弓状态
* `_charged` - 装有箭的已充能弩
* `_firework` - 装有烟花的已充能弩

## 使用后缀添加物品状态

请参考弓的教程，只需添加缺少的图像文件。

{% content-ref url="/pages/c2HhKXZ4KdsnuVJm7jgL" %}
[弓](/chinese/cha-jian-shi-yong-fang-fa/adding-content/bow.md)
{% endcontent-ref %}


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