# 创建怪物

{% content-ref url="creating-the-mob/configuration" %}
[configuration](https://itemsadder.devs.beer/chinese/cha-jian-shi-yong-fang-fa/adding-content/mobs/old-method/creating-the-mob/configuration)
{% endcontent-ref %}

{% content-ref url="creating-the-mob/3d-model" %}
[3d-model](https://itemsadder.devs.beer/chinese/cha-jian-shi-yong-fang-fa/adding-content/mobs/old-method/creating-the-mob/3d-model)
{% endcontent-ref %}

## 最终结果

```yaml
info:
  namespace: creaturesplus
items:
  soul:
    display_name: Soul
    permission: creaturesplus
    click_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/soul"
    behaviours:
      mob:
        ai: HUSK
        hit_color: ff7e7e
        max_health: 40
        lock_head_rotation:
          y: 0
        animation:
          attack: soul_attack
          walk: soul_walking
  soul_walking:
    display_name: soul_walking
    permission: creaturesplus
    show_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/walking"
    behaviours:
      mob_animation: true
  soul_attack:
    display_name: soul_attack
    permission: creaturesplus
    show_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/attack"
    behaviours:
      mob_animation: true
```

![](https://github.com/LoneDev6/Wiki-ItemsAdder/blob/chinese/plugin-usage/adding-content/mobs/old-method/creating-the-mob/broken-reference)
