自定义盔甲

自定义盔甲示例

该教程中提供一个示例配置,用于创建包含所有部件的完整盔甲:头盔、胸甲、护腿和靴子. 这是个没有自定义材质的盔甲,该盔甲由 ItemsAdder 根据您指定的颜色生成.

items:
  ruby_head:
    display_name: Ruby helmet
    permission: rubyarmor
    resource:
      generate: true
    durability:
      max_custom_durability: 275
    specific_properties:
      armor:
        slot: head
        color: ff0000
    attribute_modifiers:
      head:
        armor: 9
        armorToughness: 1
  ruby_chest:
    display_name: Ruby chestplate
    permission: rubyarmor
    resource:
      generate: true
    durability:
      max_custom_durability: 400
    specific_properties:
      armor:
        slot: chest
        color: ff0000
    attribute_modifiers:
      chest:
        armor: 7
        armorToughness: 1
  ruby_legs:
    display_name: Ruby leggings
    permission: rubyarmor
    resource:
      generate: true
    durability:
      max_custom_durability: 375
    specific_properties:
      armor:
        slot: legs
        color: ff0000
    attribute_modifiers:
      legs:
        armor: 5
        armorToughness: 1
  ruby_boots:
    display_name: Ruby boots
    permission: rubyarmor
    resource:
      generate: true
    durability:
      max_custom_durability: 325
    specific_properties:
      armor:
        slot: FEET
        color: ff0000
    attribute_modifiers:
      feet:
        armor: 3
        armorToughness: 1

自定义物品材质

items:
  custom_helmet:
    display_name: "Custom Helmet"
    permission: armors.custom_helmet
    resource:
      generate: true
      textures:
       - "item/custom_helmet"

自定义物品模型

items:
  custom_helmet:
    display_name: "Custom Helmet"
    permission: armors.custom_helmet
    resource:
      generate: false
      model_path: "item/custom_helmet"

在游戏中自定义材质

要为盔甲物品应用自定义材质,你必须指定材质或模型(就像其他自定义物品一样)

更新版本至 ItemsAdder 2.4.17+

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