Creating the mob

如何为你的怪物创建配置和3D模型

Configuration3D model

最终结果

info:
  namespace: creaturesplus
items:
  soul:
    display_name: Soul
    permission: creaturesplus
    click_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/soul"
    behaviours:
      mob:
        ai: HUSK
        hit_color: ff7e7e
        max_health: 40
        lock_head_rotation:
          y: 0
        animation:
          attack: soul_attack
          walk: soul_walking
  soul_walking:
    display_name: soul_walking
    permission: creaturesplus
    show_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/walking"
    behaviours:
      mob_animation: true
  soul_attack:
    display_name: soul_attack
    permission: creaturesplus
    show_in_ia_gui: false
    resource:
      generate: false
      model_path: "mob/soul/attack"
    behaviours:
      mob_animation: true

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