修复该问题,你需要为盔甲配置添加 weight(权重)属性,使 optifine 优先加载 cit 中的自定义盔甲
weight
栗子:
type=armor items=leather_helmet leather_chestplate leather_leggings leather_boots texture.leather_layer_1=my_layer_1 texture.leather_layer_2=my_layer_2 nbt.display.Name=ipattern:My Custom Armor weight=99999
Last updated 2 years ago