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Fuel

How to make an item usable as fuel?

It's very easy! You just have to use the fuel behaviour.

Example

fuel:
burn_ticks: 20
machines:
- BLAST_FURNACE
For example this configuration will make this item usable in BLAST_FURNACE and will burn in 20 ticks (1 second).

Complete example item

magic_fuel:
display_name: "%#FE5A00%magic_fuel"
permission: fuel.magic_fuel
resource:
material: COAL
generate: true
textures:
- "minecraft:item/diamond.png"
behaviours:
fuel:
burn_ticks: 20
machines:
- BLAST_FURNACE
Last modified 1yr ago