Hands equipment
Show custom entity hands equipment
How to configure hands locations
Open your .iaentitymodel
model file with Blockbench.
Select the base bone of the entity hands.

Create a new group which will be a child of the hand bone.

Rightclick on the bone and select "Bone Config", in this case left_hand_slot

Check the "Left hand pivot" option and press "Confirm".

The hand pivot bone has a new icon now, as you can see.


Follow the same steps to specify the the right hand, then you have to export the model as usual.
https://github.com/LoneDev6/Wiki-ItemsAdder/blob/japanese/plugin-usage/adding-content/mobs/advanced-method/broken-reference/README.md
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