# Hitbox

## Setup

### Configure the head bone

Open your `.iaentitymodel` model file with **Blockbench**.\
Create a new bone, it can have any name.

![](https://2228257718-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Faipc4QQKwVS0w1Q604ya%2Fuploads%2Fgit-blob-0fc26a54cf2578333db0f69a61764b30dfec4ee0%2Fimage%20\(86\).png?alt=media)

Resize your hitbox.

![](https://2228257718-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Faipc4QQKwVS0w1Q604ya%2Fuploads%2Fgit-blob-8e69f37547388baab3e760d545b3b01efa6e0311%2Fimage%20\(90\).png?alt=media)

![](https://2228257718-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Faipc4QQKwVS0w1Q604ya%2Fuploads%2Fgit-blob-284ac51df5b612047ecc04139cfe772a3c163b7d%2Fimage%20\(52\)%20\(1\).png?alt=media)

{% hint style="warning" %}

* XYZ position doesn't matter.
* Only XY size matters, Z does not. This is a Minecraft limitation, it's how hitboxes work in the game.
  {% endhint %}

Rightclick on the bone and select "**Bone Config**"

![](https://2228257718-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Faipc4QQKwVS0w1Q604ya%2Fuploads%2Fgit-blob-9433a23294cf6a8fb598e96762a72232b6e59c35%2Fimage%20\(62\)%20\(1\)%20\(1\).png?alt=media)

Check the "**Hitbox**" option and press "**Confirm**".

![](https://2228257718-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Faipc4QQKwVS0w1Q604ya%2Fuploads%2Fgit-blob-4ec282b5ae908e5a24243b7b459b81ccd4966247%2Fimage%20\(49\)%20\(1\).png?alt=media)
