Iris
Enabling compatibility
Step 1
Install ItemsAdderBlocksInjector and don't remove it after installation!
Step 2
Create your Iris world (follow their guides) and use your ItemsAdder custom blocks IDs as you would do with vanilla blocks.
For example open this file of the overworld
pack: plugins\Iris\packs\overworld\biomes\mountain\mountain.json
Then edit the layers settings to use a custom block, in this example the custom Amethyst Block:
This will generate a similar result:
Compatibility issues
FastAsyncWorldEdit will stop working, there is nothing I can do about that.
WorldEdit
//undo
and//copy
won't work with the custom blocks placed byIris
, they would be reverted back toNOTE_BLOCK
(ormushroom
,TRIPWIRE
,CHORUS_PLANT
)
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