🆗Permissions
Last updated
Last updated
You must use a permission manager like LuckPerms which supports .*
permissions notation.
Bukkit doesn't support this notation by default!
What | Permission |
---|---|
ItemsAdder default categories
Open the categories.yml
file to read all the permissions to see categories.
The default ItemsAdder pack categories files are inside each namespace
folder.
For example: contents/iasurvival/configs/categories.yml
For example if you want to make players see ALL the categories of default ItemsAdder you just have to give ia.menu.*
permission.
Addons categories
If you're installing an addon you may search for a categories.yml
file inside contents/<ADDON NAME>/configs
, usually they put the categories there, so you can find also their permissions.
To create your categories just read the tutorial
Permission | Action |
---|---|
Allow using recipe, more info.
ia.user.recipe.PERMISSION
(or to give all crafting permissions just use ia.user.recipe.*
)
See item in /ia
GUI, more info.
ia.user.ia.seeitem.PERMISSION
(or to give all /ia permissions just use ia.user.ia.seeitem.*
)
Search permission in /ia
GUI.
ia.user.ia.search
See category in GUI.
Use the category permission, please check /ia GUI page.
Show /e
book when using /e
without arguments.
ia.user.image.gui
Shows a tab list with emojis based on search term.
ia.user.image.hints
Use emojis in chat.
ia.user.image.chat
Use emojis in commands.
ia.user.image.command
Use emojis in signs.
ia.user.image.sign
Use emojis in books.
ia.user.image.book
Use emojis in anvil rename field.
ia.user.image.anvil
Use an emoji.
ia.user.image.use.<name>
Example: ia.user.image.use.heart
Use text-effects in chat.
ia.user.text_effect.chat
Use text-effects in signs.
ia.user.text_effect.sign
Use text-effects in books.
ia.user.text_effect.book
Use text-effects in anvil rename field.
ia.user.text_effect.anvil
Use a text-effect.
ia.user.text_effect.use.<effect>
Examples (full list here):
ia.user.text_effect.use.r
ia.user.text_effect.use.rw
Use the emote command (player emotes).
ia.user.iaemote
Use an emote (player emotes).
ia.user.iaemote.use.<emote>
Example:
ia.user.iaemote.use.yes
ia.user.iaemote.use.*
Permission to see an HUD.
ia.user.hud.show.<name>
Permission to see all HUD.
ia.user.hud.show.*
Stops player huds values from increasing or decreasing based on events.
ia.user.hud.bypass.triggers.*
Stops the player hud value from increasing or decreasing called by commands.
ia.user.hud.bypass.commands.*
Stops the player hud value from increasing or decreasing called by API.
ia.user.hud.bypass.api.*
Bypass kick on refuse resourcepack
ia.resourcepack.bypasskick
Bypass player placed blocks can't drop loot
ia.admin.bypassblockplaceloot
ia.user.ia
open /ia
menu
ia.user.ia.seeitem.*
see all items in /ia
menu
ia.user.iarecipe
use /iarecipe
command
ia.user.recipe.*
use all recipes
ia.menu.seecategory.*
see all categories in /ia
menu.
NOTE:
This can change based on the items pack you downloaded. Category permission usually starts with ia.menu.seecategory.
but some developers may have changed it.
ia.user.image.gui
use /e
command to see emojis book
ia.user.image.hints
suggest emojis when using /e
and TAB complete
ia.user.image.chat
replace emoji text :smile:
etc in chat
ia.user.image.command
replace emoji text :smile:
etc in commands
ia.user.image.sign
replace emoji text :smile:
etc in signs
ia.user.image.book
replace emoji text :smile:
etc in books
ia.user.image.use.*
access to all emojis