בתוך - ItemsAdder
Spawn the mob naturally using ItemsAdder
To spawn the mob naturally you have to setup the replace_mobs_spawn
property.
This is an example for a custom mob names Soul. As you can see I set it up like a normal item, but with a special behaviour named mob.
This example configuration tells ItemsAdder to replace any naturally spawned ZOMBIE
with 20% chance
, at MIDNIGHT
and only in caves (max_sky_light: 0
).
You can create as much as replace rules as you want, for example if you want to replace both ZOMBIE
and SKELETON
you can create a second rule
You can decide if to replace the mob or to spawn the custom mob without replacing the original one.
You have to use the spawn_another
property.
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