חרב
Last updated
Last updated
If you didn't create your namespace please follow the namespace tutorial.
This is an example sword (remember to change myitems
namespace to the one you want).
For example I created a file which will contain all my custom swords:
In this file (myswords.yml
) I start creating a simple sword called mysword
Now the fun part, let's set the sword texture.
To do that you have to put your sword .png
texture file inside the correct folder.
In this case your namespace is myitems
so you have to put it here:
Now open myswords.yml
file again and add the resource
part as I did.
As you can see I set generate: true
and I set the textures for the item.
This tells the plugin to generate the 3D model automatically using your texture.
Now you just need to tell the plugin to load your just added item.
To do that you have to:
- join the server
- make sure you accepted the resourcepacks
- use the command /iazip
- if you're using external-host (DropBox) scroll down and follow the instructions.
- get the item using /iaget mysword
- DONE!
Don't forget to upload the new generated .zip file on your hosting (Dropbox)! 1. Get it from this folder:
2. Upload it to your hosting (Dropbox)
3. Open config.yml
of ItemsAdder and update the external-host
url with your new link.
If you have more questions read the full external-host tutorial here: