Custom Arrows
Some examples (ItemsAdder 2.2.8+)
items:
iron_arrow:
display_name: "Iron Arrow"
permission: arrows.iron_arrow
resource:
material: ARROW
generate: true
textures:
- "minecraft:item/spectral_arrow.png"
events:
item_hit_entity:
damage_entity:
damage: 3
area_damage_arrow:
display_name: "Area Damage Arrow"
permission: arrows.area_damage_arrow
resource:
material: ARROW
generate: true
textures:
- "minecraft:item/spectral_arrow.png"
events:
item_hit_ground:
damage_near_entities:
damage: 6
radius: 5
play_effect:
name: ENDERDRAGON_SHOOT
play_particle:
name: EXPLOSION_HUGE
item_hit_entity:
damage_near_entities:
damage: 6
radius: 5
play_effect:
name: ENDERDRAGON_SHOOT
play_particle:
name: EXPLOSION_HUGE
explosive_arrow:
display_name: "Explosive Arrow"
permission: arrows.explosive_arrow
resource:
material: ARROW
generate: true
textures:
- "minecraft:item/spectral_arrow.png"
events:
item_throw:
play_effect:
name: SMOKE
item_hit_ground:
explosion:
power: 2
fire: false
break_blocks: true
play_effect:
name: SMOKE
item_hit_entity:
explosion:
power: 2
fire: false
break_blocks: true
play_effect:
name: SMOKE
reveal_invisible_entity_arrow:
display_name: "Reveal Invisible Entity Arrow"
permission: arrows.reveal_invisible_entity_arrow
resource:
material: ARROW
generate: true
textures:
- "minecraft:item/spectral_arrow.png"
events:
item_hit_entity:
target_remove_potion_effect:
type: INVISIBILITY
play_effect:
name: ENDERDRAGON_SHOOT
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