Advanced method
New advanced method to create custom mobs/entities.
Last updated
New advanced method to create custom mobs/entities.
Last updated
This method is in beta and it's available only on ItemsAdder v3.0+
Do not abuse the spawning of these mobs. The plugin is very optimized but it can cause lag if you are crazy enough to spawn 600+ entities in front of a player.
Blockbench extension to convert models
Completely Async, no TPS drops
Optimized for big servers
Damage animation
Fire animation when entity is on fire
Animate size of bones
Animate rotation of bones without angles limitations
Multiple mount seats
Play sounds and particles in animations
Show entity hands equipment
Custom hitbox
MythicMobs compatibility
Citizens compatibility
Head bone rotation works only if the mob head is not too far from the center of the body
Pressing SHIFT on flying mobs to move down works only on 1.15, 1.17 and 1.18 clients as 1.16 clients have this bug: https://bugs.mojang.com/browse/MC-202202 . 1.16 clients will see players flying if they press SHIFT while on a flying entity while they should still be riding the entity.
This plugin uses multiple entities to create the animation. Network delay can cause slight animation glitches. It can cause a little lag on servers if you spawn too many entities around players and if your models have too many bones. (NOTE: this plugin is highly optimized so you won't get lag if your server is not a potato)
Hitbox of Citizens NPCs can't be changed for now, it's a Citizens limitation