đWorlds populators
Example: two populators
This code allows you to tell ItemsAdder to generate the block "myitems:custom_block" in the world named "world" and replace only block of types STONE, DIRT, ANDESITE, GRANITE, COBBLESTONE, GRAVEL and only in biome PLAINS. It will spawn 1 vein made of 3 blocks in each chunk.
amount, iterations, chance
I suggest you to copy values from the blocks.yml file I created in the itemsadder folder. Don't put too high values or the server will lag/crash. Take my values as example. The only thing that you can increase safely as you wish is the chance.
iterations: number of veins to be spawned in the chunk amount: number of blocks in each ore vein (or the vein size) chance: chance of that generation to happen in the chunk. You should set it to 100 to normal ores and lower it down for more rare ores.
Biomes
You can remove this option and the plugin will spawn ores in every biome.
Replaceable blocks
You can remove this option and the plugin will spawn ores replacing every block instead of checking if it can be replaced.
Last updated