Mythicmobs
Custom 3D models for Mythicmobs mobs
Reskinning a Mythicmob mob
You can use a custom model as skin for any Mythicmob mob.
This plugin doesn't require Mythicmobs to work, but some servers might need to use it to create custom bosses and similar.
Changing the model
Create a new Mythicmobs mob configuration file in this path: plugins/MythicMobs/Mobs/ninja_skeleton.yml
(you can decide the filename).
Do not use PLAYER
as type, it causes issues with head/body rotation.
In this example I'm changing the Mythicmobs mob skin to a ninja_skeleton skin.
Animations
As you can see I also added some Skills to replace the mob animation dynamically.
{play=attack}
is used to make the attack animation play, in this case when the entity attacks.
{walk=b_walk}
is used to replace the mob walk animation with another one, in this case b_walk
which is an "angry" walk animation, because the mob has just attacked someone and has a target.
Skills
customentity{model=custom:ninja_skeleton}
Change the current modelcustomentity{idle=ANIMATION}
To change the idle animationcustomentity{walk=ANIMATION}
To change the walk animationcustomentity{attack=ANIMATION}
To change the attack animationcustomentity{death=ANIMATION}
To change the death animationcustomentity{play=ANIMATION}
To play an animation right nowcustomentity{stop=ANIMATION}
To stop the current animation
Done
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