Links

Sword

Namespace
If you didn't create your namespace please follow the namespace tutorial.
Resourcepack hosting
Remember to decide a resourcepack hosting method before you start. I advise you to use self-host which is easier and faster, but you can also use Dropbox and similar

My first sword

Creating the swords file

This is an example sword (remember to change my_items namespace to the one you want).
For example I created a file which will contain all my custom swords: ItemsAdder/contents/my_items/configs/myswords.yml
In this file (myswords.yml) I start creating a simple sword called mysword
info:
namespace: my_items
items:
mysword:
display_name: My Sword
permission: mysword
durability:
max_custom_durability: 1324

Item texture

Creating the texture file

Now the fun part, let's set the sword texture. To do that you have to put your sword .png texture file inside the correct folder.
In this case your namespace is my_items so you have to put it here:
ItemsAdder/contents/my_items/textures/item/mysword.png

Applying the texture file to your item

Now open myswords.yml file again and add the resource part as I did. As you can see I set generate: true and I set the textures for the item. This tells the plugin to generate the 3D model automatically using your texture.
info:
namespace: myitems
items:
mysword:
display_name: My Sword
permission: mysword
durability:
max_custom_durability: 1324
resource:
material: DIAMOND_SWORD
generate: true
textures:
- item/example_item.png

Final part

Now you just need to tell the plugin to load your just added item. To do that you have to: - join the server - make sure you accepted the resourcepacks - use the command /iazip - if you're using external-host (DropBox) scroll down and follow the instructions. - get the item using /iaget mysword - DONE!

Now get your item

If you're using external-host (Dropbox, GoogleDrive etc.) read here:

If you are using self-host or another hosting method read here:

Last modified 21d ago