As you surely noticed ItemsAdder uses namespaces to identify most of the things it manages. A namespace is a group of elements, in this case a group of items/blocks/mobs... With namespaces you can easily understand where a particular item, sound, block.. comes from.


All realcraft items are under the realcraft namespace, so when you use the /iaget command you can see all items IDs start with realcraft:

How can I define my own namespace?

Now that you see how it works you want to ask me this question: How can I create my own namespace? To create your own namespace (you can also define multiple ones!) it's really easy, read the following tutorial:
Last modified 3mo ago