> For the complete documentation index, see [llms.txt](https://itemsadder.devs.beer/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://itemsadder.devs.beer/adding-content/furnitures/furniture-size.md).

# Size

{% hint style="warning" %}
**It's advised to use the small furniture (small Armor Stand)**
{% endhint %}

## How can I adjust the furniture position when placed?

If you want to adjust it you just have to use Blockbench as usual and:

![](/files/-M7l24uM1-Icg1FLmrxM)

1. Click on **display** on the right.
2. Click on the **armorstand icon** on the left.
3. Click on the **smile face** (**head**) on the left.
4. **Move** your model on the armorstand **bottom** (it's the **ground**).

### Too small furniture

If your furniture is **too small** but you want it **bigger** and with bigger **hitbox** just set this to **false**.\
If you instead want a **small furniture** with small hitbox just set it to true.

{% hint style="info" %}
Note: hitbox is not limited, you can set a bigger hitbox which will be unrelated to the entity itself.

Set the hitbox attributes:

```yaml
    hitbox:
      height: 2
      length: 3
      width: 3
```

{% endhint %}

{% tabs %}
{% tab title="Big furniture" %}

```yaml
behaviours:
  furniture:
    small: false
```

{% endtab %}

{% tab title="Small furniture" %}

```yaml
behaviours:
  furniture:
    small: true
```

{% endtab %}
{% endtabs %}

#### And set this in BlockBench

{% tabs %}
{% tab title="Big furniture" %}
![](/files/-M7l2u5TINw7bDVEx3Da)
{% endtab %}

{% tab title="Small furniture" %}
![](/files/-M7l2wHXHG8XrTXpk2pY)
{% endtab %}
{% endtabs %}


---

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