# Mount

## Example

{% embed url="<https://youtu.be/CVc4gk06KuI>" %}

## Setting the mount locations

Open your `.iaentitymodel` model file with **Blockbench**.

Create a new bone.

![](/files/XSQkQ4bNRVUkNQomi63c)

Right click on the bone and select "**Bone Config**"

![](/files/aVC1xNmdjTci8QHkl2Bi)

Check the "**Mount**" option and press "**Confirm**".

![](/files/UE3BNHBnPQJ4UhLYsc9m)

Do this for each seat you want to create.

![](/files/hQ0QoMIlvxKu8dMvbpFG)

![](/files/FE4tRebBxhW57DjG5mnA)

![](/files/mSRXrlDEjrJli9TzMisE)

![](/files/07VaAiW83TlPYpKtBHia)

Now you have to export your model as usual.

{% content-ref url="/pages/tUe7Qt4uIvt8UDxxf87M" %}
[Entity Creation](/adding-content/entities/advanced-method.md)
{% endcontent-ref %}

## How to mount

Just right-click the entity and control it.

{% hint style="warning" %}
Only the first player who sits on the entity can control it.
{% endhint %}


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