# Hitbox

## Setup

### Configure the head bone

Open your `.iaentitymodel` model file with **Blockbench**.\
Create a new bone, it can have any name.

![](https://708574821-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M28TcKgSDvuFN510qye-887967055%2Fuploads%2Fgit-blob-c9e77cca9c0c6ece869a7adb3abfed53fd553824%2Fimage.png?alt=media)

Resize your hitbox.

![](https://708574821-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M28TcKgSDvuFN510qye-887967055%2Fuploads%2Fgit-blob-2f24e65bce730a73f6422daeff4b08c0a46e409c%2Fimage.png?alt=media)

![](https://708574821-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M28TcKgSDvuFN510qye-887967055%2Fuploads%2Fgit-blob-8c320f84427e1b689d8866d483e0db35418ef7b0%2Fimage.png?alt=media)

{% hint style="warning" %}

* XYZ position doesn't matter.
* Only XY size matters, Z does not. This is a Minecraft limitation, it's how hitboxes work in the game.
  {% endhint %}

Rightclick on the bone and select "**Bone Config**"

![](https://708574821-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M28TcKgSDvuFN510qye-887967055%2Fuploads%2Fgit-blob-d03a6406f2b0a862cbeefe769f8f715710f01858%2Fimage.png?alt=media)

Check the "**Hitbox**" option and press "**Confirm**".

![](https://708574821-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M28TcKgSDvuFN510qye-887967055%2Fuploads%2Fgit-blob-06c263fe1c24ae8ed016e8d914d151b2b317120e%2Fimage.png?alt=media)
